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Starting zones

Each race starts in its own corner of Azeroth, from level 1 to about level 10, before joining the shared zones.

Landmarks from original Azeroth. Forever reuses the map of the original game: these levels come from it and remain indicative, to be confirmed in game. Elements specific to Forever are flagged. Updated on 1 November 2026 by Jobwow.

Race by race

RacesFactionStarting areaZone (1–10)CapitalContinent
HumansAllianceNorthshire ValleyElwynn ForestStormwind CityEastern Kingdoms
Dwarves and GnomesAllianceColdridge ValleyDun MoroghIronforgeEastern Kingdoms
Night ElvesAllianceShadowglenTeldrassilDarnassusKalimdor
Orcs and TrollsHordeValley of TrialsDurotarOrgrimmarKalimdor
TaurenHordeCamp NaracheMulgoreThunder BluffKalimdor
UndeadHordeDeathknellTirisfal GladesUndercityEastern Kingdoms
SkyborneForeverAlliance or HordeThendal VillageZephras Isle[To be confirmed]Outside the continents

The Skyborne case

The only Forever race open to both factions, the Skyborne all start on Zephras Isle, in the village of Thendal, each faction in its own version of the zone. The race requires one of the game's higher editions.

Skyborne page · Zephras Isle page

And after level 10?

The zones for levels 10 to 20 take over: Westfall, Loch Modan, Silverpine Forest, Darkshore, The Barrens. The level-by-level details are in the zones by level, and the leveling guide takes you there quest by quest.

[Jobwow's advice: which starting zone to choose for a first character, and why.]