Playable races and leveling guides
Each race starts in its own zone: pick yours for the priest guide from 1 to 60.
Spells and talents by specialisation
Each tab lists the spells learned from the priest trainer, by school, then the talent tree of that specialisation. To spend your points, open the talent calculator.
Discipline
Spells and abilities (17, 2 from talents)

Power Word: Fortitude
Rank 6: Power infuses the target, increasing their Stamina by 70 for 1 hr.
Show all 6 ranks
Rank Level Cost Effect 1 1 60 mana Power infuses the target, increasing their Stamina by 4 for 1 hr. 2 12 155 mana Power infuses the target, increasing their Stamina by 10 for 1 hr. 3 24 400 mana Power infuses the target, increasing their Stamina by 26 for 1 hr. 4 36 745 mana Power infuses the target, increasing their Stamina by 42 for 1 hr. 5 48 1,170 mana Power infuses the target, increasing their Stamina by 56 for 1 hr. 6 60 1,695 mana Power infuses the target, increasing their Stamina by 70 for 1 hr. 
Power Word: Shield
Rank 10: Draws on the soul of the party member to shield them, absorbing 928 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Show all 10 ranks
Rank Level Cost Effect 1 6 45 mana Draws on the soul of the party member to shield them, absorbing 44 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec. 2 12 80 mana Draws on the soul of the party member to shield them, absorbing 86 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec. 3 18 130 mana Draws on the soul of the party member to shield them, absorbing 154 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec. 4 24 175 mana Draws on the soul of the party member to shield them, absorbing 226 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec. 5 30 210 mana Draws on the soul of the party member to shield them, absorbing 291 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec. 6 36 250 mana Draws on the soul of the party member to shield them, absorbing 368 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec. 7 42 300 mana Draws on the soul of the party member to shield them, absorbing 470 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec. 8 48 355 mana Draws on the soul of the party member to shield them, absorbing 591 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec. 9 54 425 mana Draws on the soul of the party member to shield them, absorbing 749 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec. 10 60 500 mana Draws on the soul of the party member to shield them, absorbing 928 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec. 
Confounding Flash
Confuses up to 5 enemies within 8 yds for 3 sec. Any damage taken will break the effect.

Starshards
Rank 7: Rains starshards down on the enemy target's head, causing 1,800 Arcane damage over 6 sec.
Show all 7 ranks
Rank Level Cost Effect 1 10 50 mana Rains starshards down on the enemy target's head, causing 162 Arcane damage over 6 sec. 2 18 85 mana Rains starshards down on the enemy target's head, causing 300 Arcane damage over 6 sec. 3 26 140 mana Rains starshards down on the enemy target's head, causing 528 Arcane damage over 6 sec. 4 34 190 mana Rains starshards down on the enemy target's head, causing 762 Arcane damage over 6 sec. 5 42 245 mana Rains starshards down on the enemy target's head, causing 1,068 Arcane damage over 6 sec. 6 50 300 mana Rains starshards down on the enemy target's head, causing 1,440 Arcane damage over 6 sec. 7 58 350 mana Rains starshards down on the enemy target's head, causing 1,800 Arcane damage over 6 sec. 
Inner Fire
Rank 6: A burst of Holy energy fills the caster, increasing armor by 1,395. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.
Show all 6 ranks
Rank Level Cost Effect 1 12 30 mana A burst of Holy energy fills the caster, increasing armor by 315. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used. 2 20 65 mana A burst of Holy energy fills the caster, increasing armor by 495. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used. 3 30 105 mana A burst of Holy energy fills the caster, increasing armor by 720. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used. 4 40 165 mana A burst of Holy energy fills the caster, increasing armor by 945. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used. 5 50 235 mana A burst of Holy energy fills the caster, increasing armor by 1,170. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used. 6 60 315 mana A burst of Holy energy fills the caster, increasing armor by 1,395. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used. 
Dispel Magic
Rank 2: Dispels magic on the target, removing 2 harmful spells from a friend or 2 beneficial spells from an enemy.
Show all 2 ranks
Rank Level Cost Effect 1 18 18% of base mana Dispels magic on the target, removing 1 harmful spell from a friend or 1 beneficial spell from an enemy. 2 36 18% of base mana Dispels magic on the target, removing 2 harmful spells from a friend or 2 beneficial spells from an enemy. 
Contingency Plan
Rank 5: Place a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%, they will gain a shield absorbing X damage and begin healing for X Health over 15 sec. A target may be affected by only one Contingency Plan.
Show all 5 ranks
Rank Level Cost Effect 1 20 – Place a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%, they will gain a shield absorbing X damage and begin healing for X Health over 15 sec. A target may be affected by only one Contingency Plan. 2 30 – Place a Holy ward on an ally for 30 sec. The next time this ally takes damage that drops their Health below 35%, they will gain a shield absorbing X damage and begin healing for X Health over 15 sec. A target may be affected by only one Contingency Plan. 3 40 – Place a Holy ward on an ally for 30 sec. The next time this ally takes damage that drops their Health below 35%, they will gain a shield absorbing X damage and begin healing for X Health over 15 sec. A target may be affected by only one Contingency Plan. 4 50 – Place a Holy ward on an ally for 30 sec. The next time this ally takes damage that drops their Health below 35%, they will gain a shield absorbing X damage and begin healing for X Health over 15 sec. A target may be affected by only one Contingency Plan. 5 60 – Place a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%, they will gain a shield absorbing X damage and begin healing for X Health over 15 sec. A target may be affected by only one Contingency Plan. 
Elune's Grace
Reduces the chance you'll be hit by melee and ranged attacks by 50% for 15 sec or until you are missed 3 times.

Feedback
Rank 5: The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 105 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec.
Show all 5 ranks
Rank Level Cost Effect 1 20 55 mana The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 18 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec. 2 30 100 mana The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 35 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec. 3 40 140 mana The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 54 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec. 4 50 190 mana The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 77 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec. 5 60 230 mana The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 105 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec. 
Shackle Undead
Rank 3: Shackles the target undead enemy for up to 50 sec. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time.
Show all 3 ranks
Rank Level Cost Effect 1 20 90 mana Shackles the target undead enemy for up to 30 sec. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time. 2 40 120 mana Shackles the target undead enemy for up to 40 sec. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time. 3 60 150 mana Shackles the target undead enemy for up to 50 sec. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time. 
Mana Burn
Rank 5: Drains 738 to 780 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.
Show all 5 ranks
Rank Level Cost Effect 1 24 95 mana Drains 191 to 203 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage. 2 32 140 mana Drains 309 to 329 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage. 3 40 185 mana Drains 442 to 468 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage. 4 48 225 mana Drains 576 to 610 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage. 5 56 270 mana Drains 738 to 780 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage. 
Divine SpiritTalent
Rank 4: Holy power infuses the target, increasing their Spirit by 40 for 1 hr.
Show all 4 ranks
Rank Level Cost Effect 1 30 285 mana Holy power infuses the target, increasing their Spirit by 17 for 1 hr. 2 40 420 mana Holy power infuses the target, increasing their Spirit by 23 for 1 hr. 3 50 785 mana Holy power infuses the target, increasing their Spirit by 33 for 1 hr. 4 60 970 mana Holy power infuses the target, increasing their Spirit by 40 for 1 hr. 
Penance
Rank 4: Launches a volley of holy light at the target, causing 92 Holy damage to an enemy, or 425 healing to an ally, instantly and every 1 sec for 2 sec.
Show all 4 ranks
Rank Level Cost Effect 1 30 150 mana Launches a volley of holy light at the target, causing 42 Holy damage to an enemy, or 126 healing to an ally, instantly and every 1 sec for 2 sec. 2 40 220 mana Launches a volley of holy light at the target, causing 50 Holy damage to an enemy, or 200 healing to an ally, instantly and every 1 sec for 2 sec. 3 50 270 mana Launches a volley of holy light at the target, causing 68 Holy damage to an enemy, or 268 healing to an ally, instantly and every 1 sec for 2 sec. 4 60 385 mana Launches a volley of holy light at the target, causing 92 Holy damage to an enemy, or 425 healing to an ally, instantly and every 1 sec for 2 sec. 
Levitate
Allows the caster to levitate, floating a few feet above the ground. While levitating, you will fall at a reduced speed and travel over water-like surfaces. Mounting or any damage taken will cancel the effect. Lasts 2 min.

Power InfusionTalent
Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.

Prayer of Fortitude
Rank 2: Power infuses all party and raid members, increasing their Stamina by 70 for 1 hr.
Show all 2 ranks
Rank Level Cost Effect 1 48 2,600 mana Power infuses all party and raid members, increasing their Stamina by 56 for 1 hr. 2 60 3,400 mana Power infuses all party and raid members, increasing their Stamina by 70 for 1 hr. 
Prayer of Spirit
Power infuses all party and raid members, increasing their Spirit by 40 for 1 hr.
Talent tree (15 talents)
Plan my build in the talent calculator
Tier 1 · level 10

Unbreakable Will (5 ranks)
Rank 1: Reduces the duration of Stun, Fear, and Silence effects inflicted on you by 30%.

Wand Specialization (5 ranks)
Rank 1: Increases your damage with Wands by 25%.
Tier 2 · level 15, 5 points in the tree

Silent Resolve (5 ranks)
Rank 1: Reduces the threat generated by your spells by 30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 15%.

Improved Power Word: Fortitude (2 ranks)
Rank 1: Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15%.
Rank 2: Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%.

Improved Power Word: Shield (3 ranks)
Rank 1: Increases the damage absorbed by your Power Word: Shield by 20%.

Martyrdom (2 ranks)
Rank 1: Gives you a 0% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
Tier 3 · level 20, 10 points in the tree

Inner Focus (1 rank)Spell
When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.

Meditation (3 ranks)
Rank 1: Allows 50% of your Mana regeneration to continue while casting.
Tier 4 · level 25, 15 points in the tree

Improved Inner Fire (3 ranks)
Rank 1: Increases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12.

Mental Agility (5 ranks)
Rank 1: Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 10%.

Improved Mana Burn (2 ranks)
Rank 1: Reduces the casting time of your Mana Burn spell by 1 sec.
Tier 5 · level 30, 20 points in the tree

Mental Strength (5 ranks)
Rank 1: Increases your total Intellect by 15%.

Divine Spirit (1 rank)Spell
Holy power infuses the target, increasing their Spirit by 17 for 1 hr.
Tier 6 · level 35, 25 points in the tree

Force of Will (5 ranks)
Rank 1: Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.
Rank 2: Increases your spell damage by 2% and the critical strike chance of your offensive spells by 2%.
Rank 3: Increases your spell damage by 3% and the critical strike chance of your offensive spells by 3%.
Rank 4: Increases your spell damage by 4% and the critical strike chance of your offensive spells by 4%.
Rank 5: Increases your spell damage by 5% and the critical strike chance of your offensive spells by 5%.
Tier 7 · level 40, 30 points in the tree

Power Infusion (1 rank)Spell
Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.
Holy
Spells and abilities (20, 2 from talents)

Lesser Heal
Rank 3: Heal your target for 151 to 175.
Show all 3 ranks
Rank Level Cost Effect 1 1 30 mana Heal your target for 46 to 56. 2 4 45 mana Heal your target for 86 to 102. 3 10 75 mana Heal your target for 151 to 175. 
Smite
Rank 8: Smite an enemy for 160 to 180 Holy damage.
Show all 8 ranks
Rank Level Cost Effect 1 1 20 mana Smite an enemy for 13 to 17 Holy damage. 2 6 30 mana Smite an enemy for 24 to 30 Holy damage. 3 14 60 mana Smite an enemy for 42 to 48 Holy damage. 4 22 95 mana Smite an enemy for 56 to 64 Holy damage. 5 30 140 mana Smite an enemy for 76 to 86 Holy damage. 6 38 185 mana Smite an enemy for 88 to 100 Holy damage. 7 46 230 mana Smite an enemy for 119 to 133 Holy damage. 8 54 280 mana Smite an enemy for 160 to 180 Holy damage. 
Renew
Rank 10: Heals the target of 830 damage over 15 sec.
Show all 10 ranks
Rank Level Cost Effect 1 8 30 mana Heals the target of 45 damage over 15 sec. 2 14 65 mana Heals the target of 75 damage over 15 sec. 3 20 105 mana Heals the target of 125 damage over 15 sec. 4 26 140 mana Heals the target of 160 damage over 15 sec. 5 32 170 mana Heals the target of 205 damage over 15 sec. 6 38 205 mana Heals the target of 270 damage over 15 sec. 7 44 250 mana Heals the target of 370 damage over 15 sec. 8 50 305 mana Heals the target of 510 damage over 15 sec. 9 56 365 mana Heals the target of 670 damage over 15 sec. 10 60 410 mana Heals the target of 830 damage over 15 sec. 
Desperate Prayer
Rank 7: Instantly heals the caster for 1,269 to 1,497.
Show all 7 ranks
Rank Level Cost Effect 1 10 – Instantly heals the caster for 131 to 167. 2 18 – Instantly heals the caster for 247 to 305. 3 26 – Instantly heals the caster for 414 to 502. 4 34 – Instantly heals the caster for 540 to 650. 5 42 – Instantly heals the caster for 781 to 931. 6 50 – Instantly heals the caster for 1,046 to 1,240. 7 58 – Instantly heals the caster for 1,269 to 1,497. 
Divine Grace
Rank 7: Instantly heals a friendly target below 50% Health for 1,269 to 1,497 and removes Weakened Soul from that target. Cannot be cast on self.
Show all 7 ranks
Rank Level Cost Effect 1 10 – Instantly heals a friendly target below 50% Health for 131 to 167 and removes Weakened Soul from that target. Cannot be cast on self. 2 18 – Instantly heals a friendly target below 50% Health for 247 to 305 and removes Weakened Soul from that target. Cannot be cast on self. 3 26 – Instantly heals a friendly target below 50% Health for 414 to 502 and removes Weakened Soul from that target. Cannot be cast on self. 4 34 – Instantly heals a friendly target below 50% Health for 540 to 650 and removes Weakened Soul from that target. Cannot be cast on self. 5 42 – Instantly heals a friendly target below 50% Health for 781 to 931 and removes Weakened Soul from that target. Cannot be cast on self. 6 50 – Instantly heals a friendly target below 50% Health for 1,046 to 1,240 and removes Weakened Soul from that target. Cannot be cast on self. 7 58 – Instantly heals a friendly target below 50% Health for 1,269 to 1,497 and removes Weakened Soul from that target. Cannot be cast on self. 
Resurrection
Rank 5: Brings a dead player back to life with 750 health and 1,000 mana. Cannot be cast when in combat.
Show all 5 ranks
Rank Level Cost Effect 1 10 75% of base mana Brings a dead player back to life with 70 health and 135 mana. Cannot be cast when in combat. 2 22 75% of base mana Brings a dead player back to life with 160 health and 300 mana. Cannot be cast when in combat. 3 34 75% of base mana Brings a dead player back to life with 300 health and 520 mana. Cannot be cast when in combat. 4 46 75% of base mana Brings a dead player back to life with 500 health and 750 mana. Cannot be cast when in combat. 5 58 75% of base mana Brings a dead player back to life with 750 health and 1,000 mana. Cannot be cast when in combat. 
Cure Disease
Removes 1 disease from the friendly target.

Heal
Rank 4: Heal your target for 611 to 691.
Show all 4 ranks
Rank Level Cost Effect 1 16 155 mana Heal your target for 250 to 290. 2 22 205 mana Heal your target for 350 to 400. 3 28 255 mana Heal your target for 490 to 556. 4 34 305 mana Heal your target for 611 to 691. 
Chastise
Rank 5: Chastise the target, causing 272 to 306 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat.
Show all 5 ranks
Rank Level Cost Effect 1 20 50 mana Chastise the target, causing 43 to 49 Holy damage and immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat. 2 30 100 mana Chastise the target, causing 87 to 99 Holy damage and immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat. 3 40 135 mana Chastise the target, causing 132 to 148 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat. 4 50 180 mana Chastise the target, causing 201 to 227 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat. 5 60 225 mana Chastise the target, causing 272 to 306 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat. 
Fear Ward
Wards the friendly target against Fear. The next Fear effect used against the target will fail, using up the ward. Lasts 3 min.

Flash Heal
Rank 7: Heals a friendly target for 757 to 893.
Show all 7 ranks
Rank Level Cost Effect 1 20 125 mana Heals a friendly target for 174 to 214. 2 26 155 mana Heals a friendly target for 225 to 273. 3 32 185 mana Heals a friendly target for 283 to 341. 4 38 215 mana Heals a friendly target for 349 to 417. 5 44 265 mana Heals a friendly target for 463 to 551. 6 50 315 mana Heals a friendly target for 589 to 699. 7 56 380 mana Heals a friendly target for 757 to 893. 
Holy Fire
Rank 8: Consumes the enemy in holy flames that cause 184 to 232 Holy damage and an additional 75 Holy damage over 10 sec.
Show all 8 ranks
Rank Level Cost Effect 1 20 85 mana Consumes the enemy in holy flames that cause 48 to 60 Holy damage and an additional 20 Holy damage over 10 sec. 2 24 95 mana Consumes the enemy in holy flames that cause 56 to 70 Holy damage and an additional 25 Holy damage over 10 sec. 3 30 125 mana Consumes the enemy in holy flames that cause 71 to 89 Holy damage and an additional 30 Holy damage over 10 sec. 4 36 145 mana Consumes the enemy in holy flames that cause 81 to 103 Holy damage and an additional 35 Holy damage over 10 sec. 5 42 170 mana Consumes the enemy in holy flames that cause 94 to 118 Holy damage and an additional 45 Holy damage over 10 sec. 6 48 200 mana Consumes the enemy in holy flames that cause 123 to 155 Holy damage and an additional 50 Holy damage over 10 sec. 7 54 230 mana Consumes the enemy in holy flames that cause 152 to 194 Holy damage and an additional 65 Holy damage over 10 sec. 8 60 255 mana Consumes the enemy in holy flames that cause 184 to 232 Holy damage and an additional 75 Holy damage over 10 sec. 
Holy NovaTalent
Rank 6: Causes an explosion of holy light around the caster, causing 174 to 200 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 288 to 334. These effects cause no threat. Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana.
Show all 6 ranks
Rank Level Cost Effect 1 20 185 mana Causes an explosion of holy light around the caster, causing 25 to 29 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 47 to 55. These effects cause no threat. 2 28 290 mana Causes an explosion of holy light around the caster, causing 45 to 53 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 77 to 87. These effects cause no threat. Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana. 3 36 400 mana Causes an explosion of holy light around the caster, causing 70 to 80 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 108 to 124. These effects cause no threat. Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana. 4 44 520 mana Causes an explosion of holy light around the caster, causing 99 to 113 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 147 to 171. These effects cause no threat. Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana. 5 52 635 mana Causes an explosion of holy light around the caster, causing 133 to 153 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 221 to 255. These effects cause no threat. Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana. 6 60 750 mana Causes an explosion of holy light around the caster, causing 174 to 200 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 288 to 334. These effects cause no threat. Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana. 
Binding Heal
Rank 6: Heal yourself and a friendly target for 757 to 893. This causes low threat.
Show all 6 ranks
Rank Level Cost Effect 1 25 155 mana Heals a friendly target and the caster for 223 to 271. Low threat. 2 32 185 mana Heal yourself and a friendly target for 283 to 341. This causes low threat. 3 38 215 mana Heal yourself and a friendly target for 349 to 417. This causes low threat. 4 44 265 mana Heal yourself and a friendly target for 463 to 551. This causes low threat. 5 50 315 mana Heal yourself and a friendly target for 589 to 699. This causes low threat. 6 56 380 mana Heal yourself and a friendly target for 757 to 893. This causes low threat. 
Prayer of Healing
Rank 5: A powerful prayer that heals the target and their party for 631 to 667. Party members must be within 40 yards of target.
Show all 5 ranks
Rank Level Cost Effect 1 30 410 mana A powerful prayer that heals the target and their party for 172 to 184. Party members must be within 40 yards of target. 2 40 560 mana A powerful prayer that heals the target and their party for 257 to 273. Party members must be within 40 yards of target. 3 50 770 mana A powerful prayer that heals the target and their party for 390 to 412. Party members must be within 40 yards of target. 4 60 1,030 mana A powerful prayer that heals the target and their party for 567 to 599. Party members must be within 40 yards of target. 5 60 1,070 mana A powerful prayer that heals the target and their party for 631 to 667. Party members must be within 40 yards of target. 
Abolish Disease
Attempts to cure 1 disease effect on the target, and 1 more disease effect every 5 seconds for 20 sec.

Greater Heal
Rank 5: A slow casting spell that heals a single target for 1,853 to 2,067.
Show all 5 ranks
Rank Level Cost Effect 1 40 370 mana A slow casting spell that heals a single target for 794 to 894. 2 46 455 mana A slow casting spell that heals a single target for 1,036 to 1,162. 3 52 545 mana A slow casting spell that heals a single target for 1,324 to 1,482. 4 58 655 mana A slow casting spell that heals a single target for 1,685 to 1,879. 5 60 710 mana A slow casting spell that heals a single target for 1,853 to 2,067. 
LightwellTalent
Rank 3: Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 1,600 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges.
Show all 3 ranks
Rank Level Cost Effect 1 40 225 mana Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 800 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges. 2 50 295 mana Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 1,165 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges. 3 60 365 mana Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 1,600 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges. 
Lightwell Renew

Prayer of Mending
Rank 3: Places a spell on the target that heals them for 413 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yds. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.
Show all 3 ranks
Rank Level Cost Effect 1 40 210 mana Places a spell on the target that heals them for 172 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster. 2 50 305 mana Places a spell on the target that heals them for 298 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yds. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster. 3 60 390 mana Places a spell on the target that heals them for 413 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yds. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.
Talent tree (16 talents)
Plan my build in the talent calculator
Tier 1 · level 10

Twilight Focus (2 ranks)
Rank 1: Gives your spells a 70% chance to not lose casting time when you take damage.

Improved Renew (3 ranks)
Rank 1: Increases the amount healed by your Renew spell by 5%.

Holy Specialization (5 ranks)
Rank 1: Increases the critical effect chance of your Holy spells by 1%.
Tier 2 · level 15, 5 points in the tree

Spell Warding (5 ranks)
Rank 1: Reduces all spell damage taken by 10%.

Divine Fury (5 ranks)
Rank 1: Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.5 sec.
Tier 3 · level 20, 10 points in the tree

Holy Nova (1 rank)Spell
Causes an explosion of holy light around the caster, causing 25 to 29 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 47 to 55. These effects cause no threat.

Blessed Recovery (3 ranks)
Rank 1: After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.

Inspiration (3 ranks)
Rank 1: Your non-periodic critical heals increase your target's Armor by 0% for 15 sec.
Tier 4 · level 25, 15 points in the tree

Holy Reach (2 ranks)
Rank 1: Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%.

Improved Healing (3 ranks)
Rank 1: Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 15%.

Searing Light (2 ranks)
Rank 1: Increases your Holy damage done by 10%, and gives a 10% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.
Tier 5 · level 30, 20 points in the tree
[Talent not yet released] (2 ranks)Spell

Spirit of Redemption (1 rank)
Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.

Spiritual Guidance (5 ranks)
Rank 1: Increases your spell healing by up to 25% of your total Spirit and your spell damage by up to 8% of your total Spirit.
Tier 6 · level 35, 25 points in the tree

Spiritual Healing (5 ranks)
Rank 1: Increases the amount healed by your spells by 2%.
Tier 7 · level 40, 30 points in the tree

Lightwell (1 rank)Spell
Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 800 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges.
Shadow
Spells and abilities (18, 2 from talents)

Shadowfiend
Creates a shadowy fiend to attack the target. Caster receives 5% mana when the Shadowfiend attacks. Lasts 15 sec.

Shadow Word: Pain
Rank 8: A word of darkness that causes 762 Shadow damage over 18 sec.
Show all 8 ranks
Rank Level Cost Effect 1 4 25 mana A word of darkness that causes 30 Shadow damage over 18 sec. 2 10 50 mana A word of darkness that causes 60 Shadow damage over 18 sec. 3 18 95 mana A word of darkness that causes 108 Shadow damage over 18 sec. 4 26 155 mana A word of darkness that causes 180 Shadow damage over 18 sec. 5 34 230 mana A word of darkness that causes 288 Shadow damage over 18 sec. 6 42 305 mana A word of darkness that causes 426 Shadow damage over 18 sec. 7 50 385 mana A word of darkness that causes 582 Shadow damage over 18 sec. 8 58 470 mana A word of darkness that causes 762 Shadow damage over 18 sec. 
Fade
Rank 6: Fade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 5).
Show all 6 ranks
Rank Level Cost Effect 1 8 40 mana Fade out, discouraging enemies from attacking you for 10 sec. 2 20 75 mana Fade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 1). 3 30 125 mana Fade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 2). 4 40 175 mana Fade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 3). 5 50 225 mana Fade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 4). 6 60 275 mana Fade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 5). 
Hex of Weakness
Rank 6: Weakens the target enemy, reducing melee attack power by 204 and reducing the effectiveness of any healing by 20%. Lasts 2 min
Show all 6 ranks
Rank Level Cost Effect 1 10 35 mana Weakens the target enemy, reducing melee attack power by 43 and reducing the effectiveness of any healing by 20%. Lasts 2 min. 2 20 55 mana Weakens the target enemy, reducing melee attack power by 57 and reducing the effectiveness of any healing by 20%. Lasts 2 min 3 30 90 mana Weakens the target enemy, reducing melee attack power by 85 and reducing the effectiveness of any healing by 20%. Lasts 2 min 4 40 130 mana Weakens the target enemy, reducing melee attack power by 106 and reducing the effectiveness of any healing by 20%. Lasts 2 min 5 50 180 mana Weakens the target enemy, reducing melee attack power by 155 and reducing the effectiveness of any healing by 20%. Lasts 2 min 6 60 240 mana Weakens the target enemy, reducing melee attack power by 204 and reducing the effectiveness of any healing by 20%. Lasts 2 min 
Mind Blast
Rank 9: Blasts the target for 472 to 498 Shadow damage, but causes a high amount of threat.
Show all 9 ranks
Rank Level Cost Effect 1 10 50 mana Blasts the target for 37 to 41 Shadow damage, but causes a high amount of threat. 2 16 80 mana Blasts the target for 65 to 71 Shadow damage, but causes a high amount of threat. 3 22 110 mana Blasts the target for 98 to 104 Shadow damage, but causes a high amount of threat. 4 28 150 mana Blasts the target for 147 to 155 Shadow damage, but causes a high amount of threat. 5 34 185 mana Blasts the target for 190 to 202 Shadow damage, but causes a high amount of threat. 6 40 225 mana Blasts the target for 250 to 266 Shadow damage, but causes a high amount of threat. 7 46 265 mana Blasts the target for 315 to 333 Shadow damage, but causes a high amount of threat. 8 52 310 mana Blasts the target for 394 to 416 Shadow damage, but causes a high amount of threat. 9 58 350 mana Blasts the target for 472 to 498 Shadow damage, but causes a high amount of threat. 
Touch of Weakness
Rank 6: The next melee attack on the caster will cause 56 Shadow damage and reduce the attacker's melee attack power by the attacker by 204 for 2 min.
Show all 6 ranks
Rank Level Cost Effect 1 10 25 mana The next melee attack against the caster will cause 8 Shadow damage and reduce the attacker's melee attack power by 43 for 2 min. 2 20 45 mana The next melee attack against the caster will cause 12 Shadow damage and reduce the attacker's melee attack power by 57 for 2 min. 3 30 75 mana The next melee attack against the caster will cause 18 Shadow damage and reduce the attacker's melee attack power by 85 for 2 min. 4 40 105 mana The next melee attack against the caster will cause 28 Shadow damage and reduce the attacker's melee attack power by 106 for 2 min. 5 50 145 mana The next melee attack on the caster will cause 40 Shadow damage and reduce the attacker's melee attack power by the attacker by 155 for 2 min. 6 60 195 mana The next melee attack on the caster will cause 56 Shadow damage and reduce the attacker's melee attack power by the attacker by 204 for 2 min. 
Psychic Scream
Rank 4: The caster lets out a psychic scream, causing 5 enemies within 8 yards to flee for 8 sec. Damage caused may interrupt the effect.
Show all 4 ranks
Rank Level Cost Effect 1 14 100 mana The caster lets out a psychic scream, causing 2 enemies within 8 yards to flee for 8 sec. Damage caused may interrupt the effect. 2 28 140 mana The caster lets out a psychic scream, causing 3 enemies within 8 yards to flee for 8 sec. Damage caused may interrupt the effect. 3 42 180 mana The caster lets out a psychic scream, causing 4 enemies within 8 yards to flee for 8 sec. Damage caused may interrupt the effect. 4 56 210 mana The caster lets out a psychic scream, causing 5 enemies within 8 yards to flee for 8 sec. Damage caused may interrupt the effect. 
Dark Sacrifice
Rank 5: Cannibalize 1,600 of your own Health over 15 sec to gain 1,600 Mana.
Show all 5 ranks
Rank Level Cost Effect 1 20 – Cannibalize 400 of your own Health over 15 sec to gain 400 Mana. 2 30 – Cannibalize 680 of your own Health over 15 sec to gain 680 Mana. 3 40 – Cannibalize 980 of your own Health over 15 sec to gain 980 Mana. 4 50 – Cannibalize 1,290 of your own Health over 15 sec to gain 1,290 Mana. 5 60 – Cannibalize 1,600 of your own Health over 15 sec to gain 1,600 Mana. 
Devouring Plague
Rank 6: Afflicts the target with a disease that causes 848 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.
Show all 6 ranks
Rank Level Cost Effect 1 20 215 mana Afflicts the target with a disease that causes 128 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster. 2 28 350 mana Afflicts the target with a disease that causes 232 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster. 3 36 495 mana Afflicts the target with a disease that causes 344 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster. 4 44 645 mana Afflicts the target with a disease that causes 488 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster. 5 52 810 mana Afflicts the target with a disease that causes 656 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster. 6 60 985 mana Afflicts the target with a disease that causes 848 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster. 
Mind FlayTalent
Rank 6: Assault the target's mind with Shadow energy, causing 390 Shadow damage over 3 sec and slowing their movement speed by 50%.
Show all 6 ranks
Rank Level Cost Effect 1 20 45 mana Assault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and slowing their movement speed by 50%. 2 28 70 mana Assault the target's mind with Shadow energy, causing 102 Shadow damage over 3 sec and slowing their movement speed by 50%. 3 36 100 mana Assault the target's mind with Shadow energy, causing 153 Shadow damage over 3 sec and slowing their movement speed by 50%. 4 44 135 mana Assault the target's mind with Shadow energy, causing 225 Shadow damage over 3 sec and slowing their movement speed by 50%. 5 52 165 mana Assault the target's mind with Shadow energy, causing 294 Shadow damage over 3 sec and slowing their movement speed by 50%. 6 60 205 mana Assault the target's mind with Shadow energy, causing 390 Shadow damage over 3 sec and slowing their movement speed by 50%. 
Mind Soothe
Rank 3: Soothes the target, reducing the range at which it will attack you by 10 yards. Only affects Humanoid targets level 70 or lower. Lasts 15 sec.
Show all 3 ranks
Rank Level Cost Effect 1 20 50 mana Soothes the target, reducing the range at which it will attack you by 10 yards. Only affects Humanoid targets level 40 or lower. Lasts 15 sec. 2 36 70 mana Soothes the target, reducing the range at which it will attack you by 10 yards. Only affects Humanoid targets level 55 or lower. Lasts 15 sec. 3 52 90 mana Soothes the target, reducing the range at which it will attack you by 10 yards. Only affects Humanoid targets level 70 or lower. Lasts 15 sec. 
Shadowguard
Rank 6: The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 96 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min.
Show all 6 ranks
Rank Level Cost Effect 1 20 – Casts a bolt of shadow at the target for 13 Shadow damage. 2 28 85 mana The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 22 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min. 3 36 120 mana The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 33 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min. 4 44 160 mana The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 50 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min. 5 52 200 mana The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 70 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min. 6 60 250 mana The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 96 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min. 
Mind Vision
Allows the caster to see through the target's eyes for 1 min.

Mind Control
Rank 3: Controls a humanoid mind up to level 62, but increases the time between attacks by 25%. Lasts up to 1 min.
Show all 3 ranks
Rank Level Cost Effect 1 30 350 mana Controls a humanoid mind up to level 32, but increases the time between its attacks by 25%. Lasts up to 1 min. 2 44 550 mana Controls a humanoid mind up to level 47, but increases the time between attacks by 25%. Lasts up to 1 min. 3 58 750 mana Controls a humanoid mind up to level 62, but increases the time between attacks by 25%. Lasts up to 1 min. 
Shadow Protection
Rank 3: Increases the target's resistance to Shadow spells by 60 for 10 min.
Show all 3 ranks
Rank Level Cost Effect 1 30 250 mana Increases the target's resistance to Shadow spells by 30 for 10 min. 2 42 450 mana Increases the target's resistance to Shadow spells by 45 for 10 min. 3 56 650 mana Increases the target's resistance to Shadow spells by 60 for 10 min. 
Vampiric EmbraceTalent
Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.

Shadow Word: Death
Rank 4: A word of dark binding that inflicts 434 to 462 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 30% of your maximum health.
Show all 4 ranks
Rank Level Cost Effect 1 32 175 mana A word of dark binding that inflicts 286 to 304 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 30% of your maximum health. 2 40 205 mana A word of dark binding that inflicts 359 to 381 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 30% of your maximum health. 3 48 250 mana A word of dark binding that inflicts 391 to 415 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 30% of your maximum health. 4 56 340 mana A word of dark binding that inflicts 434 to 462 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 30% of your maximum health. 
Prayer of Shadow Protection
Power infuses all party and raid members, increasing their Shadow resistance by 60 for 20 min.
Talent tree (16 talents)
Plan my build in the talent calculator
Tier 1 · level 10

Spirit Tap (5 ranks)
Rank 1: Gives you a 0% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.

Blackout (5 ranks)
Rank 1: Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.
Rank 2: Gives your Shadow damage spells a 4% chance to stun the target for 3 sec.
Rank 3: Gives your Shadow damage spells a 6% chance to stun the target for 3 sec.
Rank 4: Gives your Shadow damage spells a 8% chance to stun the target for 3 sec.
Rank 5: Gives your Shadow damage spells a 10% chance to stun the target for 3 sec.
Tier 2 · level 15, 5 points in the tree

Shadow Affinity (3 ranks)
Rank 1: Reduces the threat generated by your Shadow spells by 8%.

Improved Shadow Word: Pain (2 ranks)
Rank 1: Increases the duration of your Shadow Word: Pain spell by 6 sec.

Shadow Focus (5 ranks)
Rank 1: Improves your chance to hit with Shadow spells by 5%.
Tier 3 · level 20, 10 points in the tree

Improved Psychic Scream (2 ranks)
Rank 1: Reduces the cooldown of your Psychic Scream spell by 4 sec.

Improved Mind Blast (5 ranks)
Rank 1: Reduces the cooldown of your Mind Blast spell by 2.5 sec.

Mind Flay (1 rank)Spell
Assault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and slowing their movement speed by 50%.
Tier 4 · level 25, 15 points in the tree

Improved Fade (2 ranks)
Rank 1: Decreases the cooldown of your Fade ability by 6 sec.

Shadow Reach (3 ranks)
Rank 1: Increases the range of your offensive Shadow spells by 20%.

Shadow Weaving (5 ranks)
Rank 1: Your Shadow damage spells have a 100% chance to increase the Shadow damage the target takes from you by 2% for 15 sec, stacking up to 5 times.
Tier 5 · level 30, 20 points in the tree

Silence (1 rank)Spell
Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.

Vampiric Embrace (1 rank)Spell
Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.

Improved Vampiric Embrace (2 ranks)
Rank 1: Increases the percentage healed by your Vampiric Embrace by an additional 5%.
Tier 6 · level 35, 25 points in the tree

Darkness (5 ranks)
Rank 1: Increases your Shadow damage done by 10%.
Tier 7 · level 40, 30 points in the tree

Shadowform (1 rank)Spell
Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.
Data read from the game files thanks to wago.tools, version 1.60.1.70755. Base values, at the level each rank is learned, without gear bonuses; “X” depends on your attack power or weapon. Forever only publishes the first rank of most talents so far: further ranks will appear here as soon as a game version includes them. Some spells in the files may not be active at Forever's launch. Names, texts and icons: © Blizzard Entertainment.
